Malware & Monsters is a collaborative tabletop game for incident response training: teams take on response roles and work through threats modelled as “Malmons”, creatures with their own behaviours and weaknesses. The creatures come from Malmons, Lena Yu’s series of well-known malware drawn as monsters, which the project credits as its original concept. An “Incident Master” runs sessions from a facilitator handbook mapped to MITRE ATT&CK, and yes, the tagline is “Gotta Catch ‘Em All… Before They Catch You!”